#
#  The definition of dynamic questing system
#  Format:
#	file_name	the filename points to this object	
#	owner_name	give this obj back to whom	
#	fin_func	once finished this obj, what's the extra reward
#
file_name:owner_name:fin_func
%s:%s:%s

# The following lines are data, each non-blank line will fill in each field
# in each record sequently.

/questobj/1ngjiapu
/d/city/npc/tang
NULL

/questobj/afrji
/kungfu/class/ouyang/ouyangke
NULL

/questobj/biaoqi
/d/city/npc/aqingsao
NULL

/questobj/bingqipu
/d/city/npc/shisong
NULL

/questobj/bstu
/kungfu/class/yunlong/ma
NULL

/questobj/caipi
/d/city/npc/xian
NULL

/questobj/csl
/kungfu/class/gaibang/quan
NULL

/questobj/cxpifeng
/d/city/npc/liususu
NULL

/questobj/daopao
/kungfu/class/shenlong/pang
NULL

/questobj/dingdan
/d/city/npc/wei
NULL

/questobj/kw
/kungfu/class/taohua/huang
NULL

/questobj/lindao
/d/beijing/npc/haigonggong
NULL

/questobj/jiledan
/d/fuzhou/npc/linzhennan
NULL

/questobj/kaoti
/kungfu/class/emei/miejue
NULL





