# 侠客梦 / Knight's Dream > slug: `xkm` · browser status: `playable` · native port: `40191` A wuxia MUD from the same "Ode to Gallantry I" codebase lineage as this project's jym (Jin Yong's Dream) and xkx2000zxb -- all three are separately circulating copies of one underlying archive, sharing the same simul_efuns and the same roughly 50-zone map skeleton (Taihu Ancient Tomb, Kunlun, Shaolin, Wudang, Emei, the Beggars' Sect, the Sun-Moon Holy Cult, Peach Blossom Island, and more), though xkm's own registration flow adds two steps unique to this copy -- confirming you've read the "Xiake Meng player code of conduct" and supplying a QQ number -- so its connection sequence should not be assumed identical to jym's. New characters wash up on the beach at Xiakedao ("Isle of the Chivalrous"), greeted by a smiling fisherman, before heading out to join sects and build a reputation. Its standout mechanic is a custom equipment-forging system: high-level players who gather rare materials (a sea-bottom "Golden Mother" relic, thousand-year spirit wood) can commission the legendary smith Mo Ye to forge a weapon or suit of armor at the Mysterious-Weapon Ancient Cave, temper it through training, and pay the Taoist master Zhang Tianshi at a Western-Regions immortal's cave to socket it with gems earned by killing assassins or exploring a maze. Dying more than 200 times without reaching 50,000 combat experience permanently locks a character in a death-penalty room. ## Play in the browser (WebAssembly) - Landing page (description + notes): https://mudlibs.fluffos.info/xkm/ - Play now (boots the WASM driver): https://mudlibs.fluffos.info/xkm/play.html ## Download source ZIP - Same-origin ZIP (trimmed source tree, no need to clone the whole repo): https://mudlibs.fluffos.info/xkm/xkm.zip - GitHub tree: https://github.com/fluffos/mudlibs/tree/main/libs/xkm - README: https://github.com/fluffos/mudlibs/blob/main/libs/xkm/README.md - Restoration notes (NOTES.md): https://github.com/fluffos/mudlibs/blob/main/libs/xkm/NOTES.md ## Run natively with FluffOS 1. Build a current FluffOS driver from https://github.com/fluffos/fluffos (native `build` / `build-debug`; see that repo's docs). 2. Download and unzip `xkm.zip` from the URL above (or clone `https://github.com/fluffos/mudlibs` and use `libs/xkm/`). 3. From the unzipped lib directory, ensure `config.fluffos` points `mudlib directory` at this tree (the checked-in file may contain a maintainer-local absolute path — edit it to your extract path). 4. Start the driver: ```bash /path/to/fluffos/build/src/driver config.fluffos ``` 5. Connect a UTF-8 MUD client to `127.0.0.1:40191`. - Admin / wizard login: `fluffos` / `Mud@2026` - If you host this on a public network, change the published default admin password before opening the port. ## Machine-readable catalog - Site-wide catalog: https://mudlibs.fluffos.info/games.json - Site-wide LLM overview: https://mudlibs.fluffos.info/llms.txt - This file: https://mudlibs.fluffos.info/xkm/llms.txt