FIXME in file /cmds/player/stats.c line 6:

 for now, these are numeric... eventually, we'll move to a system
 where they are "fuzzy" and use words
 
 Um, that sounds nifty, but players hate it worse than death itself ..
 -Beek

Code:
//-- If it is done WELL (and it will be .. be assured of THAT :)
//-- it's fairly painless ... problems arise when you have a set of terms 
//-- that are confusing - the prime example was ROM2's "mean" ranking
//-- which either meant poor, average, or rather good <grin> noone
FIXME in file /cmds/player/stats.c line 104:

 show pure stats here, too?

Code:
    outf("Basic:   Str: %-3d   Agi: %-3d  Int: %-3d  Wil: %-3d\n",
	   this_body()->get_str(), this_body()->get_agi(),
	   this_body()->get_ntl(), this_body()->get_wil());
    outf("         End: %-3d   Ins: %-3d  Wit: %-3d  Spd: %-3d\n",
FIXME in file /cmds/player/stats.c line 127:

 other misc stats (e.g. sober, poison, wimpy, etc)

Code:
    out("<< other misc data: sober, poison, cash, etc >>\n");

    out(SEP_MAJOR);
}
