# Wilderness / Wilderness > slug: `wilderness` · browser status: `playable` · native port: `40251` A production game built on the LIMA mudlib framework (v1.0a9) -- the same natural-language-parser, capability-security, wizard-Unix-shell codebase already onboarded standalone as libs/lima -- but an independent, much older (May 2000) snapshot with the framework's own AUTO_WIZ demo shortcut disabled, so real characters start as ordinary mortals rather than instant wizards. New characters float in 'The Void,' whose own room text describes an inky blackness where 'a wispy tendril of smoke will waft by your face' before a circular portal that always stays fixed in front of you; stepping through it drops you into a wizard-built area such as /wiz/branin/workroom, 'a swirling maelstrom of color' with a meeping snake inside. Beyond the entry point, the built world spans a labyrinth, caves, a beach, an attic with two Beavis-and-Butthead-style easter-egg NPCs, a cult area with its own foyer and portal, and dozens of individually-built rooms and objects -- a sword in a stone, a bungee jump, a car wash, a working camera/photograph system, guild-guard NPCs. Character creation is an 8-attribute point-buy stat allocation plus a size choice and a short personality quiz, on top of the LIMA framework's centralized natural-language command parser, capability-based security daemon, wizard Unix-like shells, Intermud-3 support, and a modular combat system (death/health/wield/armor/pulse/blows/formula/advancement submodules). Shares Harvey Mudd College academic hosting (cs.hmc.edu) with this collection's libs/lpmud141, though it's an unrelated, much newer (MudOS v22.2-era) codebase -- unlike lpmud141, which required a from-scratch master-object reconstruction. ## Play in the browser (WebAssembly) - Landing page (description + notes): https://mudlibs.fluffos.info/wilderness/ - Play now (boots the WASM driver): https://mudlibs.fluffos.info/wilderness/play.html ## Download source ZIP - Same-origin ZIP (trimmed source tree, no need to clone the whole repo): https://mudlibs.fluffos.info/wilderness/wilderness.zip - GitHub tree: https://github.com/fluffos/mudlibs/tree/main/libs/wilderness - README: https://github.com/fluffos/mudlibs/blob/main/libs/wilderness/README.md - Restoration notes (NOTES.md): https://github.com/fluffos/mudlibs/blob/main/libs/wilderness/NOTES.md ## Run natively with FluffOS 1. Build a current FluffOS driver from https://github.com/fluffos/fluffos (native `build` / `build-debug`; see that repo's docs). 2. Download and unzip `wilderness.zip` from the URL above (or clone `https://github.com/fluffos/mudlibs` and use `libs/wilderness/`). 3. From the unzipped lib directory, ensure `config.fluffos` points `mudlib directory` at this tree (the checked-in file may contain a maintainer-local absolute path — edit it to your extract path). 4. Start the driver: ```bash /path/to/fluffos/build/src/driver config.fluffos ``` 5. Connect a UTF-8 MUD client to `127.0.0.1:40251`. - Admin / wizard login: see this lib's README (no seeded account recorded) - If you host this on a public network, change the published default admin password before opening the port. ## Machine-readable catalog - Site-wide catalog: https://mudlibs.fluffos.info/games.json - Site-wide LLM overview: https://mudlibs.fluffos.info/llms.txt - This file: https://mudlibs.fluffos.info/wilderness/llms.txt