# SluggyMUD / SluggyMUD > slug: `sluggymud` · browser status: `playable` · native port: `40250` A bare, unfinished LPC mudlib skeleton whose own two-line README states it is 'a component-based mudlib designed to run on the FluffOS LPC driver.' A single 2013 commit, root at lib/{core,public,secure}: a real, permissive master.lpc/valid.lpc pair (get_root_uid/get_bb_uid/creator_file/valid_read/valid_write/valid_override all present) and a real simul_efun.lpc, but genuinely no game content at all -- public/domains, every lib/{component,obj,daemon,single} directory under all three of core/public/secure, and core/cmds are all empty placeholders, there is no room/environment system (the void singleton is a one-line stub), and login.lpc's own comment admits it 'needs fixed to handle passwords' (every connection becomes an anonymous, passwordless identity). What's real: a handful of dev commands (who, say, eval, ed, rm, update, dest, quit, shutdown, plus the hidden, non-advertised speed benchmark and tests self-test runner) and, once repaired, a genuinely substantial ~113-file compiler/efun self-test suite. The bare recursive `tests` walk correctly surfaces one genuine, interesting compiler-behavior difference -- a 'should fail to compile' fixture that actually compiles fine on this build -- and stops there by the suite's own intentional design, rather than continuing silently. One pre-existing, left-undocumented content gap: the login banner advertises an `efun` command that was never implemented anywhere in the shipped source. No outbound network side effects. ## Play in the browser (WebAssembly) - Landing page (description + notes): https://mudlibs.fluffos.info/sluggymud/ - Play now (boots the WASM driver): https://mudlibs.fluffos.info/sluggymud/play.html ## Download source ZIP - Same-origin ZIP (trimmed source tree, no need to clone the whole repo): https://mudlibs.fluffos.info/sluggymud/sluggymud.zip - GitHub tree: https://github.com/fluffos/mudlibs/tree/main/libs/sluggymud - README: https://github.com/fluffos/mudlibs/blob/main/libs/sluggymud/README.md - Restoration notes (NOTES.md): https://github.com/fluffos/mudlibs/blob/main/libs/sluggymud/NOTES.md ## Run natively with FluffOS 1. Build a current FluffOS driver from https://github.com/fluffos/fluffos (native `build` / `build-debug`; see that repo's docs). 2. Download and unzip `sluggymud.zip` from the URL above (or clone `https://github.com/fluffos/mudlibs` and use `libs/sluggymud/`). 3. From the unzipped lib directory, ensure `config.fluffos` points `mudlib directory` at this tree (the checked-in file may contain a maintainer-local absolute path — edit it to your extract path). 4. Start the driver: ```bash /path/to/fluffos/build/src/driver config.fluffos ``` 5. Connect a UTF-8 MUD client to `127.0.0.1:40250`. - Admin / wizard login: see this lib's README (no seeded account recorded) - If you host this on a public network, change the published default admin password before opening the port. ## Machine-readable catalog - Site-wide catalog: https://mudlibs.fluffos.info/games.json - Site-wide LLM overview: https://mudlibs.fluffos.info/llms.txt - This file: https://mudlibs.fluffos.info/sluggymud/llms.txt