.DT
reset_no_join
$MUDNAME$ cont_medium help
reset_no_join

Name
.SI 5
reset_no_join - Internal flag.
.EI

Syntax
.SI 5
void reset_no_join();
.EI

Description
.SP 5 5
This is an internal flag used by the object telling it if it should
or should not join to the existing objects in the inventory when it
moves.  This is used to prevent -ve medium object anhiliating
inventories (anti-comfrey!).

Could be set on a medium object to force it to stop joining with
other objects of the same type.  The status of this variable is
not saved over player log outs.
.EP

See also
.SI 5
set_no_join, query_no_join
.EI
