.\"determines if a player is inputting to an input_to
.DT
in_input
$MUDNAME$ driver help
in_input
 
.SH Name
.SI 5
in_input() - determines if a player is inputting to an input_to
.EI

.SH Synopsis
.SI 5
int in_input( object ob );
.EI

.SH Description
.SP 5 5
Returns 1 if object `ob' is currently inputting to an input_to() or get_char().
If no object is specified, this_object() is assumed.
.EP

.SH See also
.SI 5
get_char(), input_to()
.EI
