.\"determine if a player is in the editor
.DT
in_edit
$MUDNAME$ driver help
in_edit
 
.SH Name
.SI 5
in_edit() - determine if a player is in the editor
.EI

.SH Synopsis
.SI 5
string in_edit( object ob );
.EI

.SH Description
.SP 5 5
If the given object `ob' is in the editor, the file being edited is
returned, else zero.  If no object is given, this_object() is used.
.EP

.SH See also
.SI 5
ed(), in_input()
.EI
