./fighter/baguazhou/qiankun.c:int cast(object me, object target)
./spells/transfer.c:int cast(object me, object target)
./spells/chuqiao.c:int cast(object me, object target)
./zhenyuan/taiyi/qiankun.c:int cast(object me, object target)
./zhenyuan/taiyi/zhenhuo.c:int cast(object me, object target)
./zhenyuan/taiyi/baxian.c:int cast(object me, object target)
./bonze/buddhism/bighammer.c:int cast(object me, object target)
./bonze/buddhism/sword.c:int cast(object me, object target)
./bonze/buddhism/sixiang.c:int cast(object me, object target)
./bonze/buddhism/freeze.c:int cast(object me, object target)
./bonze/buddhism/jingang.c:int cast(object me, object target)
./bonze/buddhism/yinshen.c:int cast(object me)
./bonze/buddhism/jinguzhou.c:int cast(object me, object target)
./puti/dao/thunder.c:int cast(object me, object target)
./puti/dao/invocation.c:int cast(object me, object target)
./puti/dao/fenshen.c:int cast(object me, object target)
./puti/dao/dingshen.c:int cast(object me, object target)
./puti/dao/light.c:int cast(object me, object target)
./yaomo/xueshan/dengxian-dafa/escape.c:int cast(object me, object target)
./yaomo/xueshan/dengxian-dafa/jieti.c:int cast(object me, object target)
./yaomo/wudidong/yaofa/tudun.c:int cast(object me, object target)
./yaomo/wudidong/yaofa/suliao.c:int cast(object me, object target)
./yaomo/wudidong/yaofa/huanying.c:int cast(object me, object target)
./yaomo/kusong/pingtian-dafa/sanmei.c:int cast(object me, object target)
./yaomo/kusong/pingtian-dafa/zhuang.c:int cast(object me, object target)
./moon/moonshentong/invocation.c:int cast(object me, object target)
./moon/moonshentong/arrow.c:int cast(object me, object target)
./moon/moonshentong/shiyue.c:int cast(object me, object target)
./moon/moonshentong/mihun.c:int cast(object me, object target)
./moon/moonshentong/huimeng.c:int cast(object me, object target)
./dragon/seashentong/hufa.c:int cast(object me, object target)
./dragon/seashentong/freez.c:int cast(object me, object target)
./dragon/seashentong/breathe.c:int cast(object me, object target)
./ghost/gouhunshu/miwu.c:int cast(object me, object target)
./ghost/gouhunshu/gouhun.c:int cast(object me, object target)
./ghost/gouhunshu/animate.c:int cast(object me, object target)
/yaomo/wudidong/bite.c:int cast(object me, object target)
/fighter/tianpeng/tianmo/tianchan.c:int cast(object me, object target)
