# 三界神话『宝鸡站』 / Myth of the Three Realms (Baoji Station) > slug: `sjsh` · browser status: `playable` · native port: `40141` The original Baoji-station build of the "Myth of the Three Realms" (San Jie Shen Hua) series — the first of five related codebases in this archive (the other four being sjshv150, sjshv2578bb, sjshwzb, and sjshwzjqb) — mixing ordinary wuxia sect scenes with mythological place names like the Thirty-Three Heavens, the Garden of Immortal Peaches, Penglai, and the Heavenly Palace. Registration has a quirk worth knowing: a brand-new account must type the literal word `new` before its chosen English id, then goes straight to picking a Chinese name with no y/n confirmation step, followed by a standalone stat-allocation minigame (physique/bone-structure/comprehension/spirituality) before landing at the South-City Inn newbie village in Chang'an. Day-labor jobs (`d/job`) combine with a clan/guild system (`d/club`) and other zones (`d/zj`) for a relatively rich set of side activities, and a background "Apocalypse of the Three Realms" daemon periodically broadcasts server-wide flavor announcements of the Demonic Cult overrunning major sects (Shushan Sword Sect, Wuzhuang Temple, the Great Snow Mountain, Nanhai Putuo Mountain). Its banner, its stat-allocation welcome text ("Welcome to Journey to the West!"), and its `help newbie` title ("A Beginner's Guide to Immortal Lovers' Fate") each name a different game — harmless scars from being re-skinned and passed along multiple times. Death and revival are fully implemented: Judge Cui Jue presides over a "reviewing the book of life and death" ritual in the Yin-Yang Realm, reviving players at a wayside shop whose "Between Life and Death" board still preserves 27 genuine player messages from around 2001. ## Play in the browser (WebAssembly) - Landing page (description + notes): https://mudlibs.fluffos.info/sjsh/ - Play now (boots the WASM driver): https://mudlibs.fluffos.info/sjsh/play.html ## Download source ZIP - Same-origin ZIP (trimmed source tree, no need to clone the whole repo): https://mudlibs.fluffos.info/sjsh/sjsh.zip - GitHub tree: https://github.com/fluffos/mudlibs/tree/main/libs/sjsh - README: https://github.com/fluffos/mudlibs/blob/main/libs/sjsh/README.md - Restoration notes (NOTES.md): https://github.com/fluffos/mudlibs/blob/main/libs/sjsh/NOTES.md ## Run natively with FluffOS 1. Build a current FluffOS driver from https://github.com/fluffos/fluffos (native `build` / `build-debug`; see that repo's docs). 2. Download and unzip `sjsh.zip` from the URL above (or clone `https://github.com/fluffos/mudlibs` and use `libs/sjsh/`). 3. From the unzipped lib directory, ensure `config.fluffos` points `mudlib directory` at this tree (the checked-in file may contain a maintainer-local absolute path — edit it to your extract path). 4. Start the driver: ```bash /path/to/fluffos/build/src/driver config.fluffos ``` 5. Connect a UTF-8 MUD client to `127.0.0.1:40141`. - Admin / wizard login: `fluffos` / `Mud@2026` - If you host this on a public network, change the published default admin password before opening the port. ## Machine-readable catalog - Site-wide catalog: https://mudlibs.fluffos.info/games.json - Site-wide LLM overview: https://mudlibs.fluffos.info/llms.txt - This file: https://mudlibs.fluffos.info/sjsh/llms.txt