inherit NPC
inherit F_MASTER
void create()
{
        set_name(HIG"超级勇士"NOR, ({yong shi"}))
        set("title", HIB"天子的仆人"NOR)
        set("gender", "男性")
        set("age", 25)
        set("long", 
                
    "他是小天子的宫廷武士,看上去非常魁梧,但不是很友好.二眼正狠狠的盯着你看,恨不得把你吞了!\n")
        set("attitude", "peaceful")
        
        set("str", 60)
        set("int", 60)
        set("con", 60)
        set("dex", 60)
        set("qi", 15000)
        set("max_qi", 15000)
        set("jing", 15000)
        set("max_jing", 15000)
        set("neili", 20000)
        set("max_neili", 20000)
        set("jiali", 500)
        set("combat_exp", 5000000)
        set("score", -200000)
         
        set_skill("force", 200)
        set_skill("duanqing-xinfa", 200)
        set_skill("blade", 200)
        set_skill("lengxue-dao", 200)
        set_skill("dodge", 200)
        set_skill("jiqi-qudong", 200)
        set_skill("parry", 200)
        set_skill("unarmed", 200)
        set_skill("yinyang-zhang", 200)
        set_skill("rennai",200)
        set_skill("jianti-shu",200)
        map_skill("force", "duanqing-xinfa")
        map_skill("rennai","jianti-shu")
        map_skill("unarmed", "yinyang-zhang")
        map_skill("dodge", "jiqi-qudong")
        map_skill("parry", "lengxue-dao")
        setup()
}
