%^CYAN%^ENHANCEMENTS%^RESET%^

The following Enhancements are available:

%^CYAN%^%^ULINE%^Weapon Enhancements:%^RESET%^

%^BOLD%^%^MAGENTA%^Elemental damage%^RESET%^ (Cost:1)
Chance to deal elemental damage on hit.
flaming/frost/shock/corrosive/thundering
	%^ORANGE%^<enhance add flaming>%^RESET%^

%^BOLD%^%^MAGENTA%^Elemental burst%^RESET%^ (Cost:2, replaces regular elemental damage)
As elemental damage but also deal additional damage on a critical hit.
flaming/icy/shocking/corrosive/thundering burst    
	%^ORANGE%^<enhance add icy burst>%^RESET%^

%^BOLD%^%^MAGENTA%^Aligned weapon%^RESET%^ (Cost:1)
Ignores defenses from opposing alignement, chance to deal added damage. Your alignement must match the choice(s).
holy/unholy/axiomatic/anarchic
	%^ORANGE%^<enhance add axiomatic>%^RESET%^

%^CYAN%^%^ULINE%^Armor Enhancements:%^RESET%^

%^BOLD%^%^MAGENTA%^Fortification%^RESET%^ (Cost:1/3/5)
25/50/75% chance to ignore stabs and critical damage.
light/moderate/heavy fortification
	%^ORANGE%^<enhance add moderate fortification>%^RESET%^

%^BOLD%^%^MAGENTA%^Energy resistance%^RESET%^ (Cost:4, 3 with armor bond)
Resistance 10 to elemental damage.
acid/cold/electricity/fire/sonic energy resistance
	%^ORANGE%^<enhance add cold energy resistance>%^RESET%^

%^BOLD%^%^MAGENTA%^Improved energy resistance%^RESET%^ (Cost:5, replaces energy resistance)
Resistance 20 to elemental damage.
improved acid/cold/electricity/fire/sonic energy resistance
	%^ORANGE%^<enhance add improved acid energy resistance>%^RESET%^

%^CYAN%^See also:%^RESET%^ enhance