%^BOLD%^-=%^RESET%^%^MAGENTA%^Trickery Domain%^BOLD%^%^WHITE%^=-%^RESET%^

Masters of mischief, those with the trickery domain relish the opportunity to confound their foes. The domain has a wide range of abilities, from concealing oneself to creating much confusion in one's enemies.

Clerics with the Trickery Domain gain Stealth as a class skill.

The trickery domain contains the following spells:

Conceal Alignment, Invisibility, Displacement, Confusion, False Vision, Flee The Scene, Mass Invisibility, Screen, Timestop

%^CYAN%^Deities%^RESET%^: Callamir

%^BOLD%^Please see individual help files for an explanation of what each spell does.%^RESET%^
