/* hall
** Coded by 竹竿@三国志
** Code generated with RoomMaker v0.9.1 coded by Onyx@RedDragon
** Do not remove this header.
*/


inherit ROOM;

void setup(){
    set_light(1);
    set_brief("竹竿家客厅");
    set_long(
"这里是竹竿家宽敞明亮的客厅,西边是卧室,东边是书房,南面靠墙摆着一套沙发.
茶几上摆着一些水果,那是用来招待客人的."
);
    set_exits( ([
    ]) );
    set_objects( ([
    ]) );
}