
in_edit(3)            LPC Library Functions            in_edit(3)

NNAAMMEE
       in_edit() - determine if a player is in the editor

SSYYNNOOPPSSIISS
       string in_edit( object default : F_THIS_OBJECT );

DDEESSCCRRIIPPTTIIOONN
       If  the  given  object  is  in  the editor, the file being
       edited is returned, else zero.

SSEEEE AALLSSOO
       ed(3), in_input(3)

MudOS                       5 Sep 1994                          1

