RIFTSMUD DEPRECATED:

Nightmare mudlib living lfun: add_mp()

void add_mp(int x)

This adds "x" magic points to the current magic points of a living object.
It keeps the magic points within a range of 0 and "max_mp".

See also: set_ppe(), query_ppe(), set_max_ppe(), query_max_ppe()
Defined in /std/living/body.c

