room1:
*The* cave is...

Yet it isn't dark.. -> vaiha joku toine toho

Here and there you see puddles. -> Puddles can be seen here and there. (v鋖t"you"-sanan k鋣tt鲣)

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room2:
-samat ku room1-

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room3:
*The cave here* is very..

Ceiling rises high up propebly it reaches to the top because cool air sweeps your face. -> No toi lause o iha suolest. Vaiha siihe jotai muuta, men jaksa miettii.

*A* small stream *flows across* the cave.

*Some* blankets *lie next to the stream*.

*The ground near the blankets is blackened.*

item 'stream': *A* small stream *flows from inside* the wall and *continues* across..

item 'ground': *The* blackened circle *of stones*(?) on the ground *seems to be* an old fireplace. *The* ground in it is still warm.

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room3b:
*The cave here* is very..

Tunnels go every direction.... -> Miksei oo exittei jos kert o tunnelei? Jotai pit鋓s teh

Propably this place is where dark dweller warriors come to drink water. -> Ei arvailla asioita desciss pelk鋞 faktat.

*A* small stream *flows* across the cave.

Small stream flows next to you. -> Toistoa. Pois ne.

*There seems to be some **footprints** near the stream.*

[[ Vaiha toi footsteps -> footprints ja vaiha my鰏 se itemin nimi ]]

item 'stream': *A* small stream *flows from inside* the wall and *continues* across..

item **'footprints'**: It seems that the footprints on the ground start from the stream, circle around the room and then lead back to the small stream.

action 'search':
say(this_player()->query_name()+" watches the stream then picks up something.\n");
**say(this_player()->query_name()+" *carefully examines* the stream *and* then picks *something up from there*.\n");**

write("You looks at the stream intendly and see something clittering, an earring.\n"); -> **write("You *look into* the stream *carefully* and see something *glittering. It's an earring.*\n");**

say(this_player()->query_name()+" search the stream but found nothing.\n");
**say(this_player()->query_name()+" *searches* the stream but *founds* nothing.\n");

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room4:
*The cave's* ceiling *seems* to *descend* eastwards(?). -- Ajattele jos stulisit tuolta eastista ja se katto nouseekin.. Sillon ei voi lukea ettse laskee..

Water *flows* down their surface*,* making *large puddles on the ground.*

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room5:
-samoja ku room4-

*A* white sign *is hanging on the northern wall.* (miks se heiluis?)

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room6b:
The room is like a half ball... -> *The room is shaped like a hemisphere, the ceiling is at its highest in the center of the room.*

Few rays of light *make* narrow pillars..

..middle of the room*,* making *a* bigger spot *of light on* the ground.

[[ Voisit mainita tos descis et siellon hiakkaa lattialla (varmaan koko huoneen lattial?) ]]

item 'spot': *Some footprints can be seen to lead next to the spot of light, but then disappearing into the sand.* 

item 'sand': *A metallic object seems to stick out from the sand.*
[[ Muuta metallic -> object .. Je? ]]

item 'object': *An unknown metallic object on the ground is covered with dust and sand.*

action 'dust' -> Jos haluaa helpottaa ni tohon vois 'dust'in lis鋕s pist滗 vaiks 'sweep' tai 'clean' tai vastaavaa.. Mut joo kyl noi keksinee tonki.

action 'open':
say(this_player()->query_name()+" opens the trapdoor and something jump out from it.\n");
say(this_player()->query_name()+" opens the trapdoor and something *jumps* out from it.\n");

[[ Kun tuohon huoneeseen tulee ja kirjottaa 'open', niin lukee 'Trapdoor is locked with hook', korjataan se, je? Ja pistsinne kans 'Trapdoor is locked with *a* hook.' ]]

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room7:
*The* cave is..

Puddles speckles the floor. -> No toi o v鋒outo mut jos v鋖tt鋗鋞 haluat sen ni *speckle*

*A* distant sound.. .. *in* the tunnels.

[[ Ei noit askelien 滗nii voi j鋞t滗 tonne ku jos o tappanu kaikki ni ei siel kukaa sit en滗 juokse. ]]

*The* walls glitter..

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Samoi settei ku ylh滗l:
room8
room9
room10
room11
room12
room13
room14
room15
room16
room17
room36
room37
room38
room39
room33
room34
room35 + *A small grey hut is located near the wall.*
room18 + Stone stairs *lead* down *below* the floor.
room40 + *A* small grey ..
room41 + [[ Tosta kivesta pit鋓s varmaa tehitemi ja jotai settii ]]
room42 + ""
room43 + ""
room44 + ""
room45 + ""
room46 + ""
room47 + ""
room48 + ""

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room21:
*The* dark dweller city *lies* ..

*The houses have been built inside rocks and they don't have (any?) doors in them.*

*The* streets.. (vai pelkkThe street? Kuitenkin vaan 1 exitti t鋝 huonees).

.. glow on *the* top of *a* metallic pole.

[[ V鋒鋘 kyseenalaista mainita asukkait ja kaupustelijoi jos ne voi tappaa ja sit niit ei en滗 niinko ookkaa.. Mut en ti ]]

item 'crystal': *The* crystals *radiate* green light*.* (piste)

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Samoi settei ku yll

room20
room19
room22
room24
room28
room29
room31
room30
room23 + item 'booths': *Salesmen* .. all *kinds* of..
room25 + ""
room26 + ""
room27 + *A* beautifully carved, tall building *rises* up in the rocky scene *in north.*
room49 + .. only one exit *- the one you came from.*

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room32:
*A* spacious room *with no other furniture than the throne in sight.*

Six *tall granite* pillars rise *up* to *the* ceiling.

*The ceiling is evenly concaved and there seems to be a hole in the middle of it.*
[[ Onks t滗 paikka niinku maan alla vai oonko ymm鋜t鋘y vaihteeks v滗rin? No jos on niin siellei oo auringonvaloo - mut jos se ei oo maan alla ni koita keksii tohon sit joku lisuke misson j鋜kee .. Jos haluat mainita sen auringonvalon. ]]

*Thain's throne is standing in the northern end of the room.* (??) [mikvittu o thain?]
[[ Joka tapaukses nimet Isolla Alkukirjaimella. ]]

item 'throne': It.. -> The throne..

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hut:
*The* hut is dimly *lit.*

*The* only source of light *seems to be a dying* fire in..

*Few claypots are scattered *on* the floor.* (Jos ne o 'here and there' ni se o niinko sama asia ku 'scattered'..)
[[ Jos noi mainitaan descis ni vois pist滗 itemin claypot tai claypots ja sit niit vois niinko kattoo - vaikkei niis oliskaa mit滗 t鋜keet ]]

A desk *filled with scrolls, bones and entrails can be seen in the back of the room.*
[[ Tostaki vois tehjonku hienon verisen itemin mitvoi ihailla ]]

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hut2:
*Everything seems to be neatly in its place in this hut.*

Claypots have their own place in *the* corner and they *seem to be arranged in precise order.*

Everything looks ordinary except *for* the ..

A pile of ox hides *lays on* the ground.

[[ Pist vaiks vieljotai l鋚p滗 noist keih鋓st itemiks.. ]]

item 'claypots': One huge pot *stands* in *the* corner*,* separated from the *rest of the claypots.*

item 'bookshelf': .. There is something *wrong with* this self.

item 'pile': *A* large pile..

search shelf -> ..shelf *has been* moved *recently.*

climb pot -> You climb up into -> You climb into
             .. climbs up to the -> .. climbs into the
             fall down to other -> another
             
move shelf -> .. turns red when *query_gender -juttu [he/she/it]* ... half *a* meter.

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smith:
..dimly *lit* room.

In the middle of the room *there* is *a* big, black..

Broken weapons and *armour* lie on..

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sneek:
*There seems to be jewels hanging almost all around his body, and paintings decorate all of the bare parts.*

His both ears *have been* more than five.. he has *a* big wooden hook *hanging from* his nose.

chat0: .. what do we have here? [[ ei *in* ]]

[[ Vittuu jotku Frendien tunnarit .. ]]

ask_question:

permission: *A* permission to finish.. Well, *you'll* have..

prove: *you'll*

task: *you'll* get what..

shaman: *surprised*

maze: [en viel鋕滗 tiedmiko thain]

gunthar: [enkviel鋕滗] [rivitys kusee muuten t鋝s.. ] [piste puuttuu]
         ..that *you'll* have..

questi: Nimi: *Sneek's*


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gunthar:

He is bent over ..-> Ei voi olla. Mieti jos tapellaa ni ei se sit oo. Keksi toho jotai muuta. Ei voi pist滗 actionei tollatti desceihi.

Papers --> Pieces of paper lie around him..

ask_question:

map: [piste puuttuu]

permission: *A* dweller.. [piste puuttuu]

sneek: I don't know how *to* find him. [piste]

maze: ... many good *fellows of mine* have died.. [piste]

delay_map:
..last words and *finishes* the map.

..Here*,* let me give you a copy.

[[ Sit ku questi tehty ni ei voi en滗 sanoo 'Damn those dwellers. Why don't they let me finish my map' ]]

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thain: [mikse o?]

..very much like the other *dwellers, only his red cape and ash grey crown separate him from the rest.*

and his fingers tap the chair... -> Ajattele jos tappelu k鋣nnis. actionit pois.

Your appealing -> Your appeal

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brutus:
He has worn ..-> He wears worn..
[v鋖tet滗n toistoa ja muutetaan:]
He wears black garnement.. -> The black garnement is protecting his torso from the sparks.

*Brutus has *a* kind face, but it appears he is sad about something.*

give_strap:
..handle *out* of this.

int forge():
tieing -> tying

int ready():
..strap and the has been melted. -> ????

..the stone to the *warhammer's* head.

int ready2():
..glowing *warhammer's* head..

After a moment*,* he takes..

int ready3():
'Look*,* I have..

[[ Okei.. Rivit on v鋒鋘 liian pitkitietyisskohdin. Kato toi l鋚i ja muuta ne. Sit kans noi delayt vois olla pikkase pidempii. Ja sit ku toi Brutus on "ilonen", ni ton sen niiskuttelun pit鋓s loppuu.. ]]

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dweller:
who lives -> who live

heard -> hear

..on their hips. They usually .. -> ..around their waist, and they usually wield bludgeon weapons. Some of them can even cast simple spells.

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citizen:
-samat ku yll

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momo:
This is Momo little person who was once tall and honorable man but was cursed by the dark dweller shaman. -> Pistse sanomaan toi.. Ei kukaa voi tiet滗 sitkattomalla ettse on ollu joskus pitkja et se on kirottu.

Keksi joku uus alku toho.

eyes sweeps -> eyes sweep

seem to bother. -> seem to be bothered by your presence.

ask_question:
sneek: EviL! -> Evil!

maze:
I shamans! -> I hate shamans!

favor:
and I help .. -> and I'll help ..

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guard:
*This* dweller has symbols..

Muscular ... -> He has a muscular body and he stands firmly on his spot, letting no-one pass.

After all this -> After all, this

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shaman:
..shaman has long -> ..shaman has a long black beard and a long grey hair.

He is wearing -> He is wearing a long, worn dark grey tunic.

Shamans moves .. -> Shaman moves gracefully, though his wrinkled hands shake a bit.

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crown:
*A* heavy iron crown. The dark dwellers' symbol, the overlapping moon and the sun, has been carved on it.

'.\n -> pois tuo

[[ Voisit keksii tohon desciin vieljotain lis滗. Se on aika lyhyt. ]]

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box:
Every corner is decorated.. -> Every corner on the lid has been decorated..

Treetops make a square to the cover and -> The treetops make a square on the cover. There seems to be a star in the center of the square.

.. the box is a .. halfball.-> .. the box there seems to be a .. hemisphere.

[[ muuta halfball -> hemisphere ]]

action_push:
write("Cover swung open with amazing speed as you push the halfball.\n"); ->
write("*The cover swings* open with amazing speed as you push the hemisphere.\n");

action_take:
You empty the box before your feet and all you find is a rock. ->
You empty the box, but all you can find is a rock.

/wizards/rimber/cave/stone.c -> /wizards/rimber/cave/obj/stone.c

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bracut:
*The* bracelets..

*There are some scratches here and there, and both of the bracelets have a small triangular mark inside of them.*

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warhammer:
*The* warhammer has *a* big bronze..

*The* head smooth, except for a small hole..

**The* shaft is bare and smooth, it's almost impossible to get a good, firm grip of it.*

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staff:
**An* old, wooden staff. The staff's surface..*

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stone:
*This stone looks just like an ordinary stone, but it feels warm to the touch. Cold vibrations pass through your body as you hold the stone in your hand.*

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strap:
short: starp -> strap

Strap is made of the finest leather -> This strap seems to be made of the finest leather

.\n -> pois toiih

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club:
The surface -> Its surface..

.. and thick -> ..and *a* thick leather *has been* tied..

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sword:
Gunhar von Marichten is writtten to the blade. ->
Gunthar von Marichten jne jne jne.. Tee parempi desci.

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maul:
A real BIG maul. -> A really big maul.
Tohonki vois kyl niinko pidemp滗 keksii.

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earring:
*This* earring..
It *feels* cold..

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warhammer2:
short: Black steel warhammer of the the darkness -> Korjaa

*This warhammer* seems to suck ..

*Its steel surface is black and feels cold.*

..easy to use eventough.. -> ..easy to use despite..

The shaft--->
The fine leather strap wrapped around warhammer's iron shaft makes it possible to get a superior grip of the weapon.

Moon and sun --->
The symbol of overlapping moon and the sun can be seen carved on the warhammer's head.

hit():
say(" Darkness gatheres .. lightning strike ..-> gathers .. lightning strikes..

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[[ Sit ku oot noi kaikki kattonu ni siikaa viel et kaikki pelaajan ruudulle tulevat rivit on sopivan pitusii (ei liian pitkisiis) ja kaikellaist sellast. ]]