+: just minor coding. the only things necessary for castles to be "completed"
-: misc finetune. have to do before release, can beta-test freely without.
*: planned future improvement in near future

+ doorcodes
+ check guardid and chestid on save, number 1 might not be allocated properly

- lookobjects from descs
- write up the castles
- create up different items for use in castles

* traps
* more objects
* different guards


prizes: 
castle - 30k*num_rooms
chest - 30k
guard - lvl^2*50
