void reset() {
    ::reset();
     if (children("/d/tirun/obj/mon/rejik.c")==({})||
         sizeof(children("/d/tirun/obj/mon/rejik.c"))==0)
            new(MOB "rejik")->move(this_object());
        
}


If you want 5 mobs to load change 0 in the 5th line to 4.
