 
Types of weapons skills:
 
axe        - Mastery of combat with broad bladed weapons
blade      - Mastery of combat with long pointy things.
blunt      - Mastery of combat with blunted objects.
breath     - Mastery of combat with natural breath wepons.
claw       - Mastery of combat with natural claw weapons.
flail      - Mastery of combat with long flexible weapons.
knife      - Mastery of combat with short, pointy things.
projectile - Mastery of combat with weapons which fly through the air.
ranged     - Mastery of combat with ranged weapons such as bows.
tail       - Mastery of combat with natural tail weapons.
two handed - Mastery of combat with weapons that require both hands.
 
Classes and what they're good at:
 
Fighters are good in all skills, but excel in blade.
Rogues excel in knife, and are good with projectiles.
Clergy are good with blunt, melee, and projectile.
Mages excel with blunt weapons.
Wanderer are good with blade, blunt, and flail.
Dragons excel with natural weapons, and can't use any others.
 
**Note: Ranged weapons are able to fire into adjoining rooms.
