01 detect
01 tremor
02 aura
03 jab
05 sandskin
07 bash (max blunt)
08 mire
10 headbutt (30 att, 30 melee)
12 infuse (max geo)
14 earthwall (max md)
17 some physical attack
20 earthquake (max geo/nature)
25 quicksand (max geo/nature)
30 stoneskin (max geo/md)
35 stonespear (max geo/ma)
40 convoke (max geo)
50 ironskin (max geo/md)
60 erupt (max geo/ma/nature)

tremor - weak earth damage, single target
earthquake - medium earth damage, hits room
stonespear - large earth damage, single target
erupt - very large earth and fire damage, room + surrounding

jab
headbutt

mire - -1 idle round, -att, -def, can't leave room
quicksand - -2 idles, -att, -def, -dex, -melee, can't leave room
earthwall - absorbs 1-2 physical hits
sandskin - +def +melee +con
stoneskin - +def +melee +con +str
ironskin - +def +melee +att +con +str


