set_name(Cool Ring)
Set_short(a cool ring)
set_short(a cool ring)
set_long(a very cool ring)
set_id(ring)
set_ac(100)
set_mass(10)
set_value(1000)
set_type(ring)
set_limbs(({left hand, right hand, first hand, second hand, third hand, fourth hand}))
i
void create() {
create()
set_name(Monster)
set_short(Monster is roaming the new mud)
set_long(Monster is roaming the new mud looking for someone to kill and eat)
set_id(({Monster}))
set_level(5)
set_race(ogre)
set_body_type(human)
set_gender(male)
a
