
alcohol_room, drink_shop, pastry_shop, food_shop
take out the init() and all the read code

all the class halls, hm hall, elite hall:
why?? at MOST, a single advancement hall for all classes...
this feels like it's just adding a bunch of boards and stuff to take up space
all the class halls have the same long description, too

animal mobs:
they all seem to be clumped up, perhaps you should set some of
them to be moving, or spread them out at least...
zebras, dogs, tigers, and giraffes don't usually get along...
also, it's not clear why there are penguins inside the etemple...

judging by other files, you should proofread all room long descs
for grammar/spelling errors
