Nightmare Mudlib SimulEfun: effective_light()

int effective_light(object ob);

DESCRIPTION
This function returns the amount of light available to a player, adjusting
for sight bonuses and inventory items which only affect the player's
ability to see.  This differes from total light, in that total_light
simply returns the amount of light available to any observer in the room.

LOCATION
/adm/simul_efun/effective_light.c

SEE ALSO
total_light()
