                 DARK  ORDER

basic theme in history.txt
spells are in spells.txt
also can train in combat, giving a gen_wc bonus max of 8 at
combat lvl 8 which is 1.6mil xps
additional to guild lvls which is where you aquire the use
of skills 8 lvls up to 3 mil
must be lvl 10 to join


drawbacks
light hurts
can't wear boots,helmet,shield
if your alignment gets too high you take damage like the light
damage just magnified.
can't use game spells

the path for object is ~/closed/dark/dark.c
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                S P E L L S   A N D   S K I L L S
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Spell                                         Minimum Guild
or Skill:       What It Does:                 Level to Use:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
align         Checks alignment (self or mob)          1

drain         Drains corpse of energy                 1
              heals from corpse_value

punch         Punch attack on a mob                   1
              does 5+random 10 damage at cost of 10 sps


fatal         Finishing move on a weakened mob        2
              works if npc hp is < 60 and < 1/10 of
              max hp, must have weapon wielded
              costs 1/3*npc's hp


wound         Attack causing a bloody wound           3
              like poison, puts a wound on the mob
              that calls damage 3 times in 95 seconds
              with the damage being 10+random 10 poison
              with a chance of fail = random100>int+wil+
              random 100, cost 20 sps for miss 30 sp
              if it works, only can have one wound at a
              time 


slash         Secondary offensive spell               3
              must have a weapon wielded
              damage random26 cost 15 sps


distraught
(dist)         Prevents mobs from wimpying             7
              similiar to symbiote web
              chance of fail random100>int+wil+random100
              possibly change to use dexterity in future
              cost 25 sps, only once at a time, it will
              last 20+lvl+xtra lvl seconds
   Weakens a mob while fighting            4
              lowers mobs ac by 2 raises wc
              by 1, can only be done twice
              on 1 mob, cost 25 sps (possibly raised
              considerably)



torment       High level offensive spell              5
              damage 15+random30 cost 25 sps
              possibly raise cost to 30 or 35
              to come align with other guilds


demon         Calls a demon to assist you             6
              clones a demon to attack npc your
              fighting, can only be used once
              per fight, demon wc 14+random 3 ac 2
              will leave after 6+random 11 seconds
              cost 25 sps, must have been on a
              25 sp kick
               

enrage        Fills you with hatred, causing
              you to fight harder                     7
              gives you wc_bonus of wil/(1+random 6)
              lasts 15 seconds, can't use again for 
              150 seconds, cost 25 sps
              changed random to 4 made it so u can't
              you spells, or leave the room while enraged.



stun          Weakens a mob while fighting            4
              lowers mobs ac by 2 raises wc
              by 1, can only be done twice
              on 1 mob, cost 25 sps (possibly raised
              considerably)



offwield      Allows you to wield two weapons         8 
              no special recieved from 2nd weapon
              only benefit is a wc_bonus of 5+random(10)
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