                       MOSOBP NPC and OBJ FIX
         
         
  File:   /players/mosobp/areas/BATTLE/NPC/android.c
  --   indent this line to be inline with the rest of the file
       "his " +HIB+"FIST"+NORM+" upward.\n",
  --   in your hp random is too high. anytime you use random
       it should be no more than 1/2 the base for level hp wc ac.
       Since your base is 500 random should be no more than 250
  --   in add spell kiblast there should be a space put between
       " strike            "+HIR+"ENERGY"+NORM+"strike 
  --   on your header the second line is not in line with the rest
       of the ****
       
       
  File:    /players/mosobp/areas/BATTLE/NPC/krillen.c
  --      Take out the ***** on the right side of header they look
          bad that way.
  --      lines   
          if(arg) return;
          gold->set_money(random(2000)+10000);
          move_object(gold, this_object());
          need to be in line with the rest
  --      also you need to keep you spacing the same in each file.
          so either single or double space the following:
           
          #include "/sys/lib.h"

          #include "/obj/ansi.h"  

          inherit "/obj/monster";
  --      though it works it is not you need to change
          "+HIY+"DISC "+NORM+"above 
          take out the space between C " and add one between 
          "a 
          same on second spell
  --      Monsters above level 26 must have several powerful spell attacks
          and THREE "special" advantages.      could add heal for one...
  --      wc ac too low
  

  File:   /players/mosobp/areas/BATTLE/NPC/saibaman1.c
  --      remove  set_wander(30,0,({"enter"}));
  --      Monsters above level 17 must have a spell attack.
  --      object gold;
          ::reset(arg);
          if(arg) return;
          should be in line with the rest
  --      take out the word 'some' in the long
          
         
  File:   /players/mosobp/areas/BATTLE/NPC/saibaman2.c
  --      set_name("saibaman");
          should be in line with the rest
  --      take out the word 'some' in the long
  --      set_wc(30);
          should be in line with the rest
   
          
  File:   /players/mosobp/areas/BATTLE/NPC/videl.c
  --      if(arg) return ;
          should be in line with the rest
  --      Monsters above level 23 must have a powerful spell attack
          and TWO "special" advantages
  --      change shield to
          armor=clone_object("/players/mosobp/areas/BATTLE/OBJ/eki.c");
          move_object(armor, this_object());
          command("wear shield", this_object());       
  --      change 
          object gold;      to
          object gold,armor; 
  
  File:   /players/mosobp/areas/BATTLE/NPC/eaura.c        
  File:   /players/mosobp/areas/BATTLE/NPC/eki.c
  --      the long desc's says they can only be used by
          a person with good intentions. either take that 
          part out or have it destruct when a player with
          negative alignment picks it up. This is not that 
          hard so dont let the code worry you.
          
          
  
          
          
    Well, it look like you have good spelling and grammar.
    Now you get to fix the code issues....................
    
    
