p i
There are now 10 players (8 active). 0.84 cmds/s, 642.82 comp lines/s
   Address        Name      Idle   Level      Location  
........................................................................
216.145.16.131  Mat           8s      6  players/mizan/etheriel/ROOMS/linna
24.50.80.31     Logon        31s      -1  location unknown.
134.161.74.49   Dust         12s     15  room/vill_green
209.180.67.174  Cooper       31s     19  players/scathe/cave/monk4
151.100.85.79   #Francesco           40  players/maledicta/templar/rooms/adv_inner
207.66.170.2    Wocket       19m    100  location unknown.
216.180.83.11   Noobsabot     2m     19  players/catwoman/tl
172.146.171.107 Oz            2m      7  room/church
62.219.35.35    Zeu           2m     19  players/eurale/VAMPIRES/RMS/basement
24.183.123.118  Boltar       51m 100000  players/boltar/workroom
->> update adv_inner
Everything you see is disolved. Luckily, you are transported somewhere...
room/void
The void.
You come to the void if you fall out of a room, and have nowhere to go.
Give the command 'church', and you will come back to village church.
players/maledicta/templar/rooms/adv_inner will be reloaded at next reference.
->> goto adv_inner
Error in loading object
program: players/maledicta/templar/rooms/adv_inner.c, object: players/maledicta/templar/rooms/adv_inner line 9
tail /debug.log
Error in look_for_objects_to_swap.
Error in loading object
Current object was players/maledicta/templar/rooms/weaponry, line 21241
"reset" in "players/maledicta/templar/rooms/weaponry.c" ("players/maledicta/templar/rooms/weaponry") line 16
Error in look_for_objects_to_swap.
Error in loading object
Current object was players/scathe/cave/monk5, line 21241
"go_south" in "obj/player.c" ("obj/player#9016") line 647
"move" in "players/scathe/generic/room.c" ("players/scathe/cave/monk4") line 127
"move_player" in "obj/living.c" ("obj/player#9016") line 183
"reset" in "players/scathe/cave/monk5.c" ("players/scathe/cave/monk5") line 27
Connection reset by peer detected.
Error in loading object
Current object was players/maledicta/templar/rooms/adv_inner, line 21241
"teleport" in "closed/wiz_soul.c" ("closed/wiz_soul#9795") line 765
"move_player" in "obj/living.c" ("obj/player#9793") line 183
"reset" in "players/maledicta/templar/rooms/adv_inner.c" ("players/maledicta/templar/rooms/adv_inner") line 9
->> cd ..
pwd: players/maledicta/templar/
->> cd mobs
pwd: players/maledicta/templar/mobs/
->> update templar_mess
No such object.
->> cd ..
pwd: players/maledicta/templar/
->> cd rooms
pwd: players/maledicta/templar/rooms/
->> update templar_mess
No such object.
->> goto adv_inner
players/maledicta/templar/rooms/adv_inner
0    No obvious exits.
->> log
->> tail /debug.log
Error in look_for_objects_to_swap.
Error in loading object
Current object was players/maledicta/templar/rooms/weaponry, line 21241
"reset" in "players/maledicta/templar/rooms/weaponry.c" ("players/maledicta/templar/rooms/weaponry") line 16
Error in look_for_objects_to_swap.
Error in loading object
Current object was players/scathe/cave/monk5, line 21241
"go_south" in "obj/player.c" ("obj/player#9016") line 647
"move" in "players/scathe/generic/room.c" ("players/scathe/cave/monk4") line 127
"move_player" in "obj/living.c" ("obj/player#9016") line 183
"reset" in "players/scathe/cave/monk5.c" ("players/scathe/cave/monk5") line 27
Connection reset by peer detected.
Error in loading object
Current object was players/maledicta/templar/rooms/adv_inner, line 21241
"teleport" in "closed/wiz_soul.c" ("closed/wiz_soul#9795") line 765
"move_player" in "obj/living.c" ("obj/player#9793") line 183
"reset" in "players/maledicta/templar/rooms/adv_inner.c" ("players/maledicta/templar/rooms/adv_inner") line 9
->> Dust gossips: I'm outta heah. Night, everyone
Dust ( player 15 ) has left the game.
