

 /* Declare guild_variables that you DON'T want saved as 'static' */
 /* Example: */

static int i, monitor_count, spell_time, summon, ok;

int muffled, monitor, shpoints, shlevel, shxp; 
int point_select, max_shp, drain_damage, guild_status;

static string command_str, rep_tell;

static object at_ob, servant, follow, pearl;

 /* Static variables are not saved in the object.o file */
