create_door(DIR, OPPOSITE_DIR, DESCRIPTION, STATUS, KEY_ID, STRENGTH_REQ) ;

Dir = Direction of door.  ie - "north"
Opposite_dir = Opposite of dir.  ie - north/south, east/east
Description = "A strong oak door."
Status = "locked", "open", "closed"
Key_id = "red_key"
strength_req = Strength required to bash door down.

Don't forget to make a door in the connecting room!

If you have questions on how to properly implement doors, feel free to
contact Chronos.
