#include <ansi.h>
#include <command.h>
inherit NPC;

//modify by fly 
//2000-12-2

void create()
{
        set_name("帐房",({ "dzhangfang","zhang fang" }));
        set("gender", "男性" );
        set("per", 10);
        set("age", 23);
    set("title", HIW"知府管家"NOR);
        set("long",
HIC"既是开封府管家,又是开封府帐房
凡是有能赚钱的事情,他都肯做的,嘿嘿。\n"NOR);
        set("combat_exp", 2000000);
        set("attitude", "friendly");
        set("inquiry", ([
            "改嫁": (:f-change:),
            "再婚": (:m-change:),
            "婚姻":  "只要有钱,什么不成,爱情...你相信吗?",
            "老婆":  "老婆没了就找,只要有钱,什么不成,爱情...你相信吗?",
            "妻子":  "妻子没了就找,只要有钱,什么不成,爱情...你相信吗?",
            "丈夫":  "丈夫没了就找,只要有钱,什么不成,爱情...你相信吗?",
        ]) );
        setup();
}
string f-change(object me)
{
