Local Functions (/std/inheritables/living.c)

void set_casting_damage(int i);

Sets the amount of damage to be done when the casting magic round comes about.

See also: set_casting(), set_casting_damage(), set_magic_casting(), query_casting(), query_casting_damage(), query_magic_casting(), set_special(), set_special_damage(), set_combat_special(), query_special(), query_special_damage(), query_combat_special()
