
reload_object(3)      LPC Library Functions      reload_object(3)

NNAAMMEE
       reload_object - return an object to its just-loaded state

SSYYNNOOPPSSIISS
       void reload_object( object ob );

DDEESSCCRRIIPPTTIIOONN
       When  reload_object()  is  called on `ob', all the driver-
       maintained  properties  are  re-initialized   (heart_beat,
       call_outs, light, shadows, etc), all variables are re-ini       tialized, and create() is called.  It has a similar effect
       to  destructing/reloading  the  object,  however,  no disk
       access or parsing is performed.

SSEEEE AALLSSOO
       export_uid(3), new(3), clone_object(3), destruct(3)

Majik                      26 Jul 1997                          1

