
message(3)            LPC Library Functions            message(3)

NNAAMMEE
       message() - deliver messages to "living" objects

SSYYNNOOPPSSIISS
       void message( mixed class, string message, mixed target,
                     mixed exclude );

DDEESSCCRRIIPPTTIIOONN
       message()  calls  receive_message(mixed class, string mes       sage) in all objects in the target list excluding those in
       the exclude list. This basically tells the object the mes       sage.

       Class is the type of message (used for clients and  such).
       An example would be 'combat', 'shout', 'emergency' etc.

       Message is a string containing the text to send.

       Target  is  a list of objects to be sent the message. This
       can be either a single object string or object pointer, or
       may  be an array of either.  If a target is non-living all
       objects in its environment will receive the message.

       Exclude is a list of objects that should not  receive  the
       message.  This  can  either  be  one object or an array of
       objects.

SSEEEE AALLSSOO
       say(3), write(3), shout(3), tell_object(3), tell_room(3)

Majik                      26 Jul 1997                          1

