//	sword_cloth.c		designed by dos  96'1

#include <armor.h>

inherit ARMOR;

void create()
{
	set_name("剑袍", ({ "sword cloth", "cloth" }) );
	set_weight(500);
	if( clonep() )
		set_default_object(__FILE__);
	else {
		set("unit", "件");
		set("material", "gold");
		set("value", 1000);
		set("armor_type", "cloth");
		set("armor_prop/armor", 10);
	}
	set("wear_msg", "$N将$n披在身上. \n");
	set("remove_msg", "$N将$n脱了下来. \n");
	setup();
}
