SET&QUERY - treasure.c

Usual defined LFUN's:
set_id(s),set_alias(s),set_short(s),set_long(s),set_value(i),set_weight(i),
set_info(s),query_info(),query_weight().

set_read(s): This sets the string s as the string displayed if the player reads
             the treasure. A \n is necessary.
             Example: set_read("Treasure inc.\n");
