SET&QUERY - soft_drink.c

Usual defined LFUN's:
set_name(s),set_short(s),set_long(s),set_value(i),set_weight(i),set_alias(s),
set_alt_name(s),query_value(),query_weight().

set_strength(i): This sets the strength of the drink: how much a player can
                 take of it. It is also the amount of healing.
                 Example: set_strength(11);
set_drinking_mess(s): This is the message that is put after the name of the
                      player and said to all the other players in the room.
                      A space and a \n are necessary.
                      Example: set_drinking_mess(" drinks applejuice.\n");
set_drinker_mess(s): This is the message that is printed to the screen of the
                     drinker. It needs a \n.
                     Example: set_drinking_mess("It tastes good.\n");
set_empty_container(s): This is the name of the item after something has been
                        drunk from it.
                        Example: set_empty_container("glass");
set_food(i): This is to set if it is also a food or not, if i>0 then it is
             also a food.
query_food(): This is to determine if the drink is also a food.
