inherit "room/room";
#include "../asgard.h"

#ifndef WAYS
#define WAYS ({ }) 
#endif
#ifndef LONG_DESC
#define LONG_DESC ""
#endif


reset(int arg)
{ ::reset(arg);
  if(arg) return 0;

  set_light(1);
  short_desc="Lowlands of Asgard.",
  long_desc="Lowlands of Asgard.\n"+
            "You are standing in the center of a very large plain. There are no\n"+
            "trees, grass, or anything else here. To the north the faint\n"+
            "silhouette of the mountains stands out, while to the northeast the\n" +
            "land of the berzerkers stretches away. There is a small river that\n" +
            "blocks your way.\n";

  items=({
            "grass"    ,"Believe me there is no grass",
            "trees"    ,"You see no trees at all",
            "mountains","They are very far in the north",
            "silhouette","You see the faint silhouette of some mountains",
            "river"     ,"You suppose there is a way to cross it"
         });

   smell="The air smells fresh in here";

  dest_dir=WAYS;

}
