inherit "room/room";
#include "../asgard.h"

#ifndef WAYS
#define WAYS ({ }) 
#endif
#ifndef LONG_DESC
#define LONG_DESC ""
#endif


reset(int arg)
{ ::reset(arg);
  if(arg) return 0;

  set_light(1);
  short_desc="Lowlands of Asgard.",
  long_desc="Lowlands of Asgard.\n"+
            "You are standing in the center of a very large plain. There are no\n"+
            "trees, grass, or anything else here. To the north the faint\n"+
            "silhouette of the mountains stands out, while to the northeast the\n" +
            "land of the berzerkers stretches away.\n";

  items=({
            "grass"    ,"Believe me there is no grass",
            "trees"    ,"You see no trees at all",
            "mountains","They are very far in the north",
            "silhouette","You see the faint silhouette of some mountains"
         });

   smell="The air smells fresh in here";

   dest_dir=WAYS;
}
