object snoop(snoopee)
object snoopee

Forward all messages given to a living object to the current player.
The correct syntax for snoop is: snoop(snooper[,snoopee]) but the simul_efun
snoop() maintains compatibility.
Return values are: -1: snooping loop, failed. 0: already snooped. 1: success.

See also: living.
