#  The definition of dynamic questing system
#  Format:
#       file_name       the filename points to this object
#       owner_name      give this obj back to whom
#       fin_func        once finished this obj, what's the extra reward
#
file_name:owner_name:fin_func
%s:%s:%s

# The following lines are data, each non-blank line will fill in each field
# in each record sequently.

/questobj/ngjiapu
/d/city/npc/tang
NULL

/questobj/qipan
/d/nanyang/npc/meipo
NULL

/questobj/sqgonggui
/d/city2/npc/kang
NULL

/questobj/szjing
/d/city2/npc/gu
NULL

/questobj/wudanglu
/d/city2/npc/dubi
NULL

/questobj/wujianxinfa
/d/city2/npc/shisong
NULL

/questobj/wuxingbai
/d/baituo/npc/li
NULL

/questobj/xmdaofa
/kungfu/class/btshan/ouyangfeng
NULL

/questobj/xxge
/kungfu/class/btshan/ouyangke
NULL

/questobj/pearl
/kungfu/class/huashan/ning
NULL

/questobj/tianyi_poison
/kungfu/class/huashan/linghu
NULL

