#
#  The definition of dynamic questing system
#  Format:
#       file_name       the filename points to this object
#       owner_name      give this obj back to whom
#       fin_func        once finished this obj, what's the extra reward
#
file_name:owner_name:fin_func
%s:%s:%s

# The following lines are data, each non-blank line will fill in each field
# in each record sequently.

/questobj/afrji
/d/city/npc/aqingsao
NULL

/questobj/bstu
/clone/npc/sonic
big_reward

/questobj/dzmwen
/d/city/npc/yang
NULL

/questobj/hgyituo
/d/city/npc/smith
NULL

/questobj/hongbao
/d/city/npc/xian
NULL

/questobj/jiledan
/d/city/npc/guanjia
NULL

/questobj/jygu
/d/city/npc/cheng
NULL

/questobj/kaoti
/d/huashan/npc/lin-pingzhi
NULL

/questobj/msqi
/d/city/npc/linzhennan
NULL

/questobj/wenyu
/kungfu/class/wudang/xi
NULL

/questobj/magrobe
/kungfu/class/wudang/guxu
NULL

/questobj/huaqun
/kungfu/class/wudang/yin
NULL

/questobj/lubanchi
/kungfu/class/huashan/linghu
NULL

