Commands:
listraces
call player->AddCurrency("type", #)
objects -e to get unique npc id (with #) (e.g. /blah/blah/blah.c#4422)
then: call /blah/blah#4422->eventDie()
call blah->SetSkill("name", #1, #2) where #1 = skill level (e.g. 20 is 20/20) #2 = rank (e.g. 1 is primary)
call blah->eventLearnSpell("spell name")
random(n) has an equal probability of returning any number from 0 to n-1

call blah->eventLearnSpell("name")
call blah->AddHealthPoints(-100)
call blah->RemoveLanguage("Dwarven");
call blah->SetLanguage("Runic", 100, 1) 100 = level, 1 = rank,
rank should be 1 for native, 0 for not native.
call blah->SetStat("blarg", 100, 1)
call blah->SetSpellBookLevel(string spell, int level)
call blah->GetHistoryList()
call blah->SetLongDaemonData(0)
SetFirstCommands({ });
SetBaseLanguage("blah");
