Definition : F_RELAX_TIME_AFTER_COMBAT(tme)

Defined in : #include <formulas.h>

Description: After combat ended, the player needs to wait for a certain time
             before he can quit or linkdie.

Arguments  : int tme - the time() value when the last hit was made.

Returns    : int - the number of seconds it will take to relax (NOT the time()
                   value when the person is relaxed).
