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r365 | mercade | 2008-03-29 14:17:56 +0100 (Sat, 29 Mar 2008) | 4 lines

Small updates. Fixed the this_player() issue in say() but unfortunately that's
implemented as cfun. (duh, why build a simul-efun into the gamedriver anyway).
Make it an efun then.

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U       /secure/simul_efun.c
