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r141 | cotillion | 2005-11-18 17:48:49 +0100 (Fri, 18 Nov 2005) | 7 lines

We would get a runtime in heart_beat when an armour killed the owner
of the combat object from did_hit.

This just adds a check for that.
I remove some commented code also.


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U       /std/combat/cbase.c
