
destruct(3)           LPC Library Functions           destruct(3)

NAME
     destruct() - remove an object from the games

SYNOPSIS
     void destruct( object ob );

DESCRIPTION
     Completely destroy and remove object `ob'. After the call to
     destruct(),  no global variables will exist any longer, only
     locals, and arguments.  If `ob' is this_object(),  execution
     will continue, but it is best to return a value immediately.

SEE ALSO
     clone_object(3), new(3), destruct_env_of(4), move(4)

MudOS                Last change: 5 Sep 1994                    1

