
valid_hide(4)            Driver Applies             valid_hide(4)

NAME
     valid_hide - allows or disallows objects  to  hide  and  see
     hidden objects

SYNOPSIS
     int valid_hide( object ob );

DESCRIPTION
     Add valid_hide to master.c in order to allow objects to hide
     themselves,  or  see  other  objects  that have hidden them-
     selves.  When an object tries to use the set_hide() efun  to
     hide  itself, valid_hide will be called with the object that
     is wanting to hide as the sole parameter.  It should  return
     1  to  allow  it, or 0 to not allow it.  The same call takes
     place when it needs to be determined  if  a  certain  object
     should be able to see hidden objects.

SEE ALSO
     set_hide(3)

MudOS                Last change: 5 Sep 1994                    1

