.DT
take
Discworld player help
take

.SH Name
.SI 5
take - a synonym for 'get'
.EI

.SH Syntax
.SI 5
get <object>
get <object> from <object>
.EI

.SH Description
.SP 5 5
Get is a basic command that allows you to get objects from your environment
and from other objects and move them to your inventory.
.EP

.SH Example
.SI 5
> look
This is a very boring room.
A red pencil.
A large elephant.

let's say you want the pencil...
> take pencil
You get a pencil.

let's say you want the elephant...
> take elephant
You cannot carry that much weight.
.EI

.SH Example 2
.SI 5
> look
This room is even more boring than the first one.
A large box.

> l at box
A large box.
Box contains:
A small womble.

> take womble from box
You get a small womble from the large box.
.EI

Neat thing
.SI 5
> look
This room is unbearably boring.
A red marble.
A green melon.
A pink glass.
A piece of paper.

> take all
You get a red marble, a green melon, a pink glass and a piece of paper from the boring room.
.EI

.SH One last example:
.SI 5
> look
The last of a series of boring rooms.
Corpse of a large wombat.

> take all from corpse
You get a set of teeth, a massive diamond, and a piece of paper from corpse of large wombat.

Simple, no?
.EI

.SH See  also
.SP 5 5
get, drop, put, give
.EP

