# Hakkard World / Hakkard World > slug: `dshakkard` · browser status: `playable` · native port: `40230` A custom closed-alpha game -- self-titled 'Hakkard World,' banner reads 'Revision 0.0.1, Status: Closed Alpha' -- built on the Dead Souls 3.8.6 engine this collection already hosts as ds386/deadsouls_fluffos/dsIII. Its non-secure stock code (command dispatch, headers, the campus/cave/default/examples/learning/Praxis/town/Ylsrim demo domains) is close to byte-identical to ds386's own raw archive; what makes it a real game rather than another stock copy are three bespoke domains built on top. The town of Lennar centers on Everett Square, where Elma Street crosses Main Street past a statue amid 'the hustle and bustle of everyday life,' with an Adventurer's Guild ('several people mill around, with wicked-looking weapons strapped to themselves'), a Mage's Guild, and named NPCs like Clerebold Vance, a small but exceptionally fit man whose Stetson hat is 'riddled with cuts and holes.' Lennar Manor is a separate noble estate with its own reception hall, tea room, lower library, and barracks; Northern Wastes is a third, frozen area (furnace, freezer, void rooms) built on the same engine. A personal builder's workroom (realms/muirrum) holds several in-progress test rooms and abandoned editor scratch buffers -- a snapshot of a game still under active construction. Makes three real outbound network connections at boot (IMC2, Intermud-3, an automatic dead-souls.net RELEASE_NOTES fetch) -- do not sweep this lib into high-frequency automated re-boot loops. ## Play in the browser (WebAssembly) - Landing page (description + notes): https://mudlibs.fluffos.info/dshakkard/ - Play now (boots the WASM driver): https://mudlibs.fluffos.info/dshakkard/play.html ## Download source ZIP - Same-origin ZIP (trimmed source tree, no need to clone the whole repo): https://mudlibs.fluffos.info/dshakkard/dshakkard.zip - GitHub tree: https://github.com/fluffos/mudlibs/tree/main/libs/dshakkard - README: https://github.com/fluffos/mudlibs/blob/main/libs/dshakkard/README.md - Restoration notes (NOTES.md): https://github.com/fluffos/mudlibs/blob/main/libs/dshakkard/NOTES.md ## Run natively with FluffOS 1. Build a current FluffOS driver from https://github.com/fluffos/fluffos (native `build` / `build-debug`; see that repo's docs). 2. Download and unzip `dshakkard.zip` from the URL above (or clone `https://github.com/fluffos/mudlibs` and use `libs/dshakkard/`). 3. From the unzipped lib directory, ensure `config.fluffos` points `mudlib directory` at this tree (the checked-in file may contain a maintainer-local absolute path — edit it to your extract path). 4. Start the driver: ```bash /path/to/fluffos/build/src/driver config.fluffos ``` 5. Connect a UTF-8 MUD client to `127.0.0.1:40230`. - Admin / wizard login: see this lib's README (no seeded account recorded) - If you host this on a public network, change the published default admin password before opening the port. ## Machine-readable catalog - Site-wide catalog: https://mudlibs.fluffos.info/games.json - Site-wide LLM overview: https://mudlibs.fluffos.info/llms.txt - This file: https://mudlibs.fluffos.info/dshakkard/llms.txt