#include <ansi.h>
inherit NPC;
void create()
{
        set_name(HIC"旗木卡卡西"NOR,({"kakasi","chi mu"}) );
        set("long",@LONG
木葉村上忍中的其中之一，帶有寫輪眼‧但是一位滿好相處的一個人。
LONG
);
        set("age",26);
        set("race","人類");
        set("title",HIG"木葉"BLK"上忍"NOR);
          set("level",43);
          set("attitude", "peaceful");
          set("gender", "男性" );
        set("chat_chance",30);
        set("chat_msg",({
                command("hmm"),
        }) );
        setup();
    carry_object(__DIR__"eq/cloth")->wear();
    carry_object(__DIR__"eq/boots")->wear();
    carry_object(__DIR__"eq/mask")->wear();
    carry_object(__DIR__"eq/pants")->wear();
    carry_object(__DIR__"wp/dagger")->wield();
}

